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简介
Test Driven Development: By Example 豆 8.4分
资源最后更新于 2020-07-25 14:09:26
作者:Kent Beck
出版社:Addison-Wesley Professional
出版日期:2002-01
ISBN:9780321146533
文件格式: pdf
标签: TDD 软件开发 软件工程 编程 计算机 programming agile Programming
简介· · · · · ·
Quite simply, test-driven development is meant to eliminate fear in application development. While some fear is healthy (often viewed as a conscience that tells programmers to "be careful!"), the author believes that byproducts of fear include tentative, grumpy, and uncommunicative programmers who are unable to absorb constructive criticism. When programming teams buy into TDD,...
目录
Preface
Acknowledgments
Introduction
PART I. The Money Example
Chapter 1. Multi-Currency Money
Chapter 2. Degenerate Objects
Chapter 3. Equality for All
Chapter 4. Privacy
Chapter 5. Franc-ly Speaking
Chapter 6. Equality for All, Redux
Chapter 7. Apples and Oranges
Chapter 8. Makin' Objects
Chapter 9. Times We're Livin' In
Chapter 10. Interesting Times
Chapter 11. The Root of All Evil
Chapter 12. Addition, Finally
Chapter 13. Make It
Chapter 14. Change
Chapter 15. Mixed Currencies
Chapter 16. Abstraction, Finally
Chapter 17. Money Retrospective
PART II. The xUnit Example
Chapter 18. First Steps to xUnit
Chapter 19. Set the Table
Chapter 20. Cleaning Up After
Chapter 21. Counting
Chapter 22. Dealing with Failure
Chapter 23. How Suite It Is
Chapter 24. xUnit Retrospective
PART III. Patterns for Test-Driven Development
Chapter 25. Test-Driven Development Patterns
Chapter 26. Red Bar Patterns
Chapter 27. Testing Patterns
Chapter 28. Green Bar Patterns
Chapter 29. xUnit Patterns
Chapter 30. Design Patterns
Chapter 31. Refactoring
Chapter 32. Mastering TDD
Appendix I. Influence Diagrams
Appendix II. Fibonacci
Afterword
Index
Acknowledgments
Introduction
PART I. The Money Example
Chapter 1. Multi-Currency Money
Chapter 2. Degenerate Objects
Chapter 3. Equality for All
Chapter 4. Privacy
Chapter 5. Franc-ly Speaking
Chapter 6. Equality for All, Redux
Chapter 7. Apples and Oranges
Chapter 8. Makin' Objects
Chapter 9. Times We're Livin' In
Chapter 10. Interesting Times
Chapter 11. The Root of All Evil
Chapter 12. Addition, Finally
Chapter 13. Make It
Chapter 14. Change
Chapter 15. Mixed Currencies
Chapter 16. Abstraction, Finally
Chapter 17. Money Retrospective
PART II. The xUnit Example
Chapter 18. First Steps to xUnit
Chapter 19. Set the Table
Chapter 20. Cleaning Up After
Chapter 21. Counting
Chapter 22. Dealing with Failure
Chapter 23. How Suite It Is
Chapter 24. xUnit Retrospective
PART III. Patterns for Test-Driven Development
Chapter 25. Test-Driven Development Patterns
Chapter 26. Red Bar Patterns
Chapter 27. Testing Patterns
Chapter 28. Green Bar Patterns
Chapter 29. xUnit Patterns
Chapter 30. Design Patterns
Chapter 31. Refactoring
Chapter 32. Mastering TDD
Appendix I. Influence Diagrams
Appendix II. Fibonacci
Afterword
Index