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简介
Game Engine Architecture, Third Edition 豆 0.0分
资源最后更新于 2020-09-23 15:11:58
作者:Gregory, Jason
出版社:CRC Press
出版日期:2018-01
ISBN:9781138035454
文件格式: pdf
标签: 计算机 游戏开发 游戏引擎 C/C++ compiler C++ 计算机科学 编程
简介· · · · · ·
In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detai...