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简介
A Theory of Fun for Game Design 豆 8.8分
资源最后更新于 2020-09-10 01:45:45
作者:Raph Koster
出版社:Paraglyph Press
出版日期:2004-01
ISBN:9781932111972
文件格式: pdf
标签: 游戏设计 游戏开发 心理学 游戏 design game 策划 设计
简介· · · · · ·
A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all about making interactive products like games highly entertaining, engaging, and addictive. The book's unique approach of providing ...