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A Theory of Fun for Game Design

A Theory of Fun for Game Design 8.8分

资源最后更新于 2020-09-10 01:45:45

作者:Raph Koster

出版社:Paraglyph Press

出版日期:2004-01

ISBN:9781932111972

文件格式: pdf

标签: 游戏设计 游戏开发 心理学 游戏 design game 策划 设计

简介· · · · · ·

A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all about making interactive products like games highly entertaining, engaging, and addictive. The book's unique approach of providing ...

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