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简介
ShaderX3 Advanced Rendering with DirectX and OpenGL 豆 0.0分
资源最后更新于 2020-08-23 16:18:02
作者:Wolfgang Engel
出版社:Charles River Media
出版日期:2004-01
ISBN:9781584503576
文件格式: pdf
标签: shader 游戏开发 图形学 GPU 计算机图形 计算机 CG 游戏编程
简介· · · · · ·
Welcome to the latest volume of ShaderX! This all-new collection is packed with insightful new techniques, innovative approaches to common problems, and practical tools and tricks that will help you in all areas of shader programming. All of the articles evolved from the work and experiences of industry pros, and all of the sections were edited by shader programming experts. Wi...