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简介
Mathematics for 3D Game Programming and Computer Graphics, Second Edition: Second Edition 豆 0.0分
资源最后更新于 2020-09-23 15:12:20
作者:Eric Lengyel
出版社:Cengage Learning
出版日期:2003-01
ISBN:9781584502777
文件格式: pdf
标签: 数学 Graphics 计算机 游戏开发 game 计算机科学 计算机图形学 编程
简介· · · · · ·
This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and t...