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简介
Game Engine Architecture 豆 9.2分
资源最后更新于 2020-09-23 15:15:15
作者:Jason Gregory
出版社:A K Peters
出版日期:2009-01
ISBN:9781568814131
文件格式: pdf
标签: 游戏引擎 游戏开发 Architecture 游戏编程 图形学 Game 计算机 编程
简介· · · · · ·
This book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics. The concepts and techniques described are the actual ones used by real game studios like Electronic Arts and Naughty Dog. The examples are often grounded in specific technologies, but the discussion extends way beyond any particular e...