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简介
3D Engine Design for Virtual Globes 豆 0.0分
资源最后更新于 2020-11-21 02:48:49
作者:Patrick Cozzi
出版社:A K Peters/CRC Press
出版日期:2011-01
ISBN:9781568817118
文件格式: pdf
标签: 游戏引擎 Graphics 地球 earth 数字 OpenGL 虚拟现实 虚拟
简介· · · · · ·
Supported with code examples and the authors' real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout, it is essential reading for ...